List of Nvidia GeForce Experience Shortcuts
Learn GeForce Experience & GeForce Now Shortcuts for Windows
Download Nvidia GeForce Shortcuts PDF
Most used GeForce Experience Shortcuts
Action |
GeForce Experience Shortcut keys |
Share overlay UI |
Alt + Z |
Take a screenshot and save it to the gallery |
Alt + F1 |
Toggle the FPS counter on or off |
Alt + F12 |
Save the last 5 minutes recorded |
Alt + F10 |
Toggle manual recording on or off and save |
Alt + F9 |
Entire desktop screenshot |
Ctrl + Win + Alt + F1 |
Broadcasting Shortcuts
Action |
GeForce Experience Shortcut keys |
Toggle broadcasting on or off |
Alt + F8 |
Pause or resume broadcasting |
Alt + F7 |
Toggle the camera on or off while broadcasting |
Alt + F6 |
Toggle custom overlay on or off while broadcasting |
Alt + F5 |
Most used GeForce Now Shortcuts
Action |
GeForce Now Shortcuts |
Toggle in-game overlay |
Ctrl + G |
Save a screenshot |
Ctrl + 1 |
Toggle instant replay on or off |
Ctrl + Shift + 0 |
Save the last recorded minutes or seconds |
Ctrl + 0 |
Start or stop the recording |
Ctrl + 9 |
Toggle the microphone |
Ctrl + M |
Advanced gaming stats |
Ctrl + Alt + F6 |
First line Code
Action |
Line Code |
Average frame rate based on the frame-to-frame present time |
###fps |
Average frame-to-frame receive time from the server |
ft:###ms |
Average frame-to-frame receive time jitter (navigate=early, positive=late) |
fj###ms |
Average streaming rate |
r:##mb |
Bandwidth utilization as a percentage |
bwu:##% |
Second line Code
Action |
Line Code |
Frame number |
######## |
Round trip delay from client to server |
rtd: ###ms |
Packet loss – Maybe more than one packet per video frame |
pl: ### |
Third line Code
Action |
Line Code |
Begin time – the latency between receipt of the packet to the start of processing |
b: ####ms |
Decode time – the latency from beginning to decoding complete |
d: ####ms |
Render time – the latency from decode complete to render complete |
r: ####ms |
Present time – the latency from render complete to post-swap-buffers |
p:####ms |
Total time – add up all of the above for total latency through the client |
t: ####ms |
Fourth line Code
Action |
Line Code |
Window resolution |
wr: ###x### |
Streaming resolution |
sr: ###x### |
Q score |
sq: ### |
Number of input events processed |
e: #### |
Fifth line code
Action |
Line Code |
type of GPU used on the server for this session |
gpu: ####### |
alt: using direct input events from system, sdl: using input events from SDL library |
input: alt|sdl |
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